I've not encountered it again. I was just curious. Thanks for the reply! And thanks for looking into it.
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danrr
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Beiträge von danrr
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Digital195, mind if I asked how this was fixed? Thanks
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Hi,
I had the following situation happen:
- alert for Fire Watch (after fire on previous shift)
- fire started back up after checking with 4 firefighters
- task list listed person needing saved with ladder but symbol was above one of the firefighters that exited the building (didn't get a screenshot, unfortunately)
- ladder did the animation for saving person from building but no injured person exists
- task list list treat and transport casualty but no injured present
- (potentially unrelated) return home script on fire engine does not remove splitter, nor does trying to remove manually do anything (shift+right click with firefighter leader), leaving the fire engine stuck.
Attached F8 log and screenshot.
Cheers
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Hi,
As you can see in the screenshot, there are two injured persons on the map without an associated event. The two active events (oil leak and traffic accident - no injured) have no casualties listed in the tasks.
Is this normal?
I've attached the log file generated with f8 in case that helps. The mod version is 1.1.1.1.
Cheers
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Hi,
During a gunman event, the gunman shot the wrecked car in the trough next to fire station 1. The wrecked car shows the damaged icon above it. It also shows the damaged icon on the minimap. Despite this, it cannot be picked up by the ASF.
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