Snow
  • It has snowed a lot in BST & LDS
  • All vehicles & the maps are covered in snow
  • Daily special events, complete for a place on the leaderboard (forum, WIP)
  • Christmas markets have been added, including music
  • BST now has an FLF for support during the Christmas season
  • New music in the main menu


Functionalities

General:

  • Icons optimized for towing logic

  • Breathing apparatus wearers now take off their equipment (breathing apparatus) before driving into the station
  • NEFs can now select the emergency doctor via command/button (this doctor gets out or is selected directly)
  • ELWs can now select the leader via command/button (this doctor gets out or is selected directly)
  • City cleaning now uses a broom for cleaning accident sites
  • Almost all vehicles can now switch their siren (urban/rural/compressed air)
  • Alarm and call-out order updated in the game (can now be used correctly and fits the in-game keywords)
  • New shovel and excavation logic for the rescue vehicle (important for special events)
  • Added shovel and broom (incl. sound)
  • Background music in the game deactivated
  • Event debug output optimized (hotkey F8, please attach event errors with log in the forum)
  • Event probabilities further optimized

GUI:

  • Various images replaced (loading screens, main menu, launcher, ...)
  • Menu bar now contains the currently set fire spread difficulty and whether respiratory protection monitoring is switched on or not
  • Alarm menu display via control center aligned with the rest of the GUI
  • In the alarm menu, a control center can now be selected again via the quick selection
  • In the alarm menu, it is now possible to jump to the position of a vehicle by clicking on its status (important: the vehicle must be on the map)
  • Display of the player selection (guard selection MP) revised and optimized for future updates and new functions


Control center
  • Control of highway guidance systems via map possible
  • Patrol cars can be sent on patrol in the status monitor
  • The special functions menu in the event screen has been removed
  • Operations can now be canceled via the operation list or in the header of the operation screen
  • The "Undertaker on initial alert" function in the alert and deployment order has been removed
  • Fixed a problem where the entire page was highlighted when the map was moved
  • Vehicles can now be placed "Out of service" by the team, e.g. for certain events.


Events
  • Special Christmas events built in
  • "Ship fire" mission activated on BST


Maps / Vehicle fleet

General:

  • New accident models integrated
  • New inserts built
  • Vito FustW now have a matrix installed in the luggage compartment (see NRW FustW)
  • All buses have been equipped with a simple design

Lüdenscheid General:

  • The construction work on the main station has finally been completed, the new training hall has been finished and can be used for future training services
  • Left area in the south of the map completely demolished and rebuilt. It now contains:
    • large areas of land
    • many fields
    • large wooded areas
    • a beautiful estate of detached houses
    • a park
    • a large pond (can be used for water extraction)
  • FF14 / RD06 Guard building relocated
  • New events built


Brandstedt General:

  • Added details to the guards
  • Call-out times for RD01 changed (LNA & reserve RTW now take longer to call out)
  • New audio announcements for BST guards
  • Event pool adjusted
  • Number of decon suits increased

Brandstedt Fahrzeuge:

  • ELW3 skin update (CocaCola Christmas edition)
  • 08-IRTW became BST 08-RTW and now operates in regular rescue operations (no longer has infection protection suits)
  • 06-KTW became BST 06-IKTW and now runs infection operations (can equip itself with infection protection suits)
  • 06-IKTW can treat people and is manned by two paramedics
  • 61-FLF (aerial firefighting vehicle) made available as a Christmas special (comes from outside Brandstedt Airport WIP)
  • New RTWs for RD01
  • 01-GW-W is now back in station 1 and can be alerted
  • Vehicles have new sirens
  • 3-TLF4000 new blue light system (incl. matrix)
  • BST Alex 02-01 has been replaced: VW Passat -> Ford Focus (NRW2023)
  • BST Alex 02-02 was replaced: VW Passat -> MB Vito (short version, NRW2023)
  • BST Alex 02-03 was replaced: VW Passat -> Ford Focus (NRW2023)
  • BST Alex 02-04 was replaced: VW T5 -> MB Vito (long version, NRW2020)
  • BST Bodo 03-01 was replaced: MB Vito (long version, NRW2020) -> MB Vito (short version, NRW2023)


[legend='Bug Fixes','#C7410A']

  • Various mindoors fixed
  • Corrected tags of vehicles for the control center
  • Various bug fixes on vehicles
  • Fixed bug with fire watch event with trapped persons / person rescue by DLK
  • Fixed bug with defective hydrants, now hydrants no longer go defective with two connected hoses
  • Alarm menu can no longer be opened with control center (detour via Y)
  • Various doors of buildings corrected - Incorrect tree material fixed (incorrect display with black artifacts)
  • Fixed an error when resetting protective suits on roll-off containers in the station
  • Vehicle debug can now only be used with Shift, so DLKs can now be occupied manually again
  • We have implemented a workaround fix for an emergency bug, open fires that cannot be found should be fixed with this ([Event Entity missing] Einsatz kann nicht abgeschlossen werden - Brände löschen - Logfiles (TH1 VU PKW))
  • Ghost model error fixed for LNZ vehicles
  • Troubleshooting service can now switch hazard lights and headlights on and off manually
  • Bodo 03-01 can now transport 4 criminals (previously 2)
  • BST 23-DLK bug fixed that it had CSA suits loaded on the vehicle